Bryce Louw – [↑] Skin | [→] Hold | [↓] Pull (201X)
Despite being graphite drawings, the first thing I notice here are the colors.
In fact, I am fighting the urge to create the sort of palate swatch sidebars that seem to be de rigueur–a la this and more insidiously ingenious this. (Note: I lifted both links from popotum; who has a murderously precise eye for immaculate graphic arts ephemera.)
Beyond color, I am not really sure what to do with these. There seems to be a stylistic disconnect between the more minimal blitz sketch (what I prefer when faced with drawings) in the left half of Pull and the more overwrought shading in the fully rendered work.
It’s not that I don’t dig the full renders–there’s a sense of gorging on carnality to beat back an all-consuming visceral desperation which I find appealing.
But, at the same time, I am not comfortable with the amputation of 2 out of 3 female bodied figures left arm by the fourth wall. And, I find it odd that all the left hands/arms are dismembered. Could this have something to do with the factoid about Classical Latin: the adjective ‘left’ (sinister/sinistra/sinistrum) also meaning ‘evil’ or ‘unlucky’?